Class ParticleEffectEmitter
Effect emitter for handling particle effect emissions
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
ParticleEffectEmitter
Inherited Members
Namespace: Atlas
Assembly: Atlas.Runtime.dll
Syntax
[RequireComponent(typeof(ParticleSystem))]
public sealed class ParticleEffectEmitter : EffectEmitterBase
Properties
| Improve this Doc View SourceIsFinished
Whether or not the emitter has finished emitting
Declaration
protected override bool IsFinished { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
Methods
| Improve this Doc View SourcePlay()
Starts playing particle system, and its children (if it has any)
Declaration
public override void Play()
Overrides
| Improve this Doc View SourceStop()
Stops the particle system, and its children (if it has any)
Declaration
public override void Stop()