Struct TimedDebugDrawModifier
Causes the modified IDebugDrawer to render for the given amount of time
Implements
Namespace: Atlas
Assembly: Atlas.Runtime.dll
Syntax
public struct TimedDebugDrawModifier : IDebugDrawer
Constructors
| Improve this Doc View SourceTimedDebugDrawModifier(IDebugDrawer, Single)
Constructor
Declaration
public TimedDebugDrawModifier(IDebugDrawer drawer, float lifetime)
Parameters
Type | Name | Description |
---|---|---|
IDebugDrawer | drawer | Element to draw |
System.Single | lifetime | Amount of time (in seconds) to draw the element for |
Properties
| Improve this Doc View SourceColor
Color of the modified element
Declaration
public Color Color { get; set; }
Property Value
Type | Description |
---|---|
UnityEngine.Color |
IsFinished
Whether or not the modified element has finished drawing
Declaration
public bool IsFinished { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceDraw()
Draws the modified element
Declaration
public void Draw()