Class TransformEditor
Overrides the default Transform editor that adds handy buttons for resetting transform values
Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
UnityEditor.Editor
TransformEditor
Namespace: Atlas
Assembly: Atlas.Editor.dll
Syntax
[CustomEditor(typeof(Transform))]
[CanEditMultipleObjects]
public sealed class TransformEditor : Editor, IPreviewable, IToolModeOwner
Methods
| Improve this Doc View SourceOnInspectorGUI()
Declaration
public override void OnInspectorGUI()
Overrides
UnityEditor.Editor.OnInspectorGUI()